zero's a life

An extra chance.

/r/proceduralgeneration's Spaceship Challenge

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The June contest on /r/proceduralgeneration is to create a ProceduralSpaceship/Fleet generator.

Here’s a look at some of the entries, so far.


a1studmuffin’s entry is a Python script that interfaces with Blender to create 3d spaceships. I’m digging the choices with textures. I also appreciate that a1studmuffin has commented to describe the phenotype of some of the parameters. I feel like this code would be good for a future deep dive explaining it.


Ladus’ entry is only shown in a screenshot and a WIP video available on the reddit thread. The 3d ships rendered in Unreal engine look good. More of a stylized look in contrast to a1studmuffin’s gritty ships.


NoDownvotesPlease’s entry gets bonus points for creating a galaxy for 2d spaceships to explore.


Hans_Meiser_Koeln’s entry has some good looking 2d ships.


green_meklar’s entry has some nicely greebled 2d ships made in JavaScript/HTML5. I’d be interested in seeing the code.


I’m excited to revisit a1studmuffin’s code after the contest ends.