Category: Mechanics 2017 Shovel Knight's Old-school Tricks Nov 18 2017 Every Week a Dev Jan 28 2017 2016 Year in Review Jan 07 2017 2016 Improvisation vs Preparation Apr 23 2016 2015 More Skytorn Raycast Lighting Algorithm Details May 16 2015 Raycast Lighting in Skytorn May 09 2015 Math Team Hearts Mar 14 2015 2014 Simple Mind-reading Machine in Unity JavaScript Dec 13 2014 Procjam review Nov 29 2014 procjam comedown Nov 22 2014 Play balance for party vs in-depth fighting games Oct 18 2014 Designing a pachinko RPG Aug 23 2014 One Tap Quest: a pachinko RPG Aug 16 2014 Static and Dynamic Colliders in Unity Aug 02 2014 Space Is Read Jul 26 2014 Why you should start simple Jun 07 2014 styx_ebooks Apr 19 2014 Don't Fear Lack of Content Apr 05 2014 An in-depth tour of Tetris Feb 08 2014 Some thoughts on Attack of the Friday Monsters Feb 01 2014